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作者 cito (シト)
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 [模組] 世紀帝國:羅馬興起 CitoMod 20101201

時間 2011年05月07日 Sat. AM 10:01:09


                                             Age of Empires:Rise of Rome
                                             Cito Mod
                                             Helepolis
                                             Upgrade by Ballista
                                             Upgrade Cost 1750 Food800 Wood
                                             Best Civ       :Palmyran
                                   ◢█                      (Speed)
              ▁▃▄▆▇█▆▅▄▃ █◤      Hitpoints      :60
           ▃▅▇     ▇▆▅ ▄      Range Damage   :28(+2)
            ▃          █◣    Missile Defense:5
             ▄       ◤ ◢█   Range          :2-9(+1)
              ▅       ██  Rate of Fire   :1.5
               ▆  ██▋█  Speed          :0.9
                ██◤  ▉  Unit Cost      :110 Wood70 Gold
            ██◤   ◢▊
          ◤ ▃▆▄▂▁_ ◢▉
        ▅▄
        ▌◤◥◤       /∕/◥  █
           ▋   ◢▆    |╱
              ◥███◤◥
                 ◥█▎●
                     ▃▄


==============================================================================
內附兩個單機地圖:

(1)Ruin Battle(遺跡之戰):

運用有限科技及兵力,去奪取敵人手上的手工藝品,將之帶到遺跡前即獲勝。

(2)Ancient Heros Battle(古代英雄之戰):

來自未來的雷射兵、機器人、奶嘴殺手,將跟上百個英雄及士兵作戰,打爆了位於地圖中

央的貿易工房即獲勝。



==============================================================================
AOE-RoR CitoMod 20101112

(1)安裝此 Mod 需要世紀帝國:羅馬的興起遊戲檔案
(2)本 Mod 為英文版,中文版遊戲請自留語言檔備份
(3)內附說明書,有科技樹和民族特性列表
(4)安裝本 Mod 進行遊戲,雖經嚴格測試,但可能偶爾會造成當機,造成任何損壞本
     人概不負責
(5)安裝本 Mod 可以與相同安裝本 Mod 的人以 Mod 內容連線,但單人遊戲進行中無
     法記錄讀取原本的版本,只能讀取以本版本進行的遊戲


檔案載點:
MediaFire:
http://www.mediafire.com/?gj4vguhabtiovca

民族特性:

Assyrian
亞述
1. Archery Unit 25% Faster Rate of Fire
靶場單位攻速 +25%
2. Fisher 25% Faster Work Rate
漁夫工作效率 +25%
3.Villagers Bonus 5 Carriage
村民運輸量 +5
4. Wall and Tower Cost 25% Less
高塔與城牆成本 -25%

         
巴比倫
1. Wall and Tower Bonus 50% Hitpoints
城牆和箭塔生命值 +50%
2. Priest 30% Faster Rejuvenation Rate
僧侶法力回復 +30%
3. Stone Miner 20% Faster Work Rate
石礦工人工作效率 +25%
4. Slinger and Besieger Bonus 2 Damage
Slinger 和 Besieger 威力 +2

Carthaginian
迦太基
1. Farm Cost 50% Less
農田成本 -50%
2. Double Farm Hitpoints
農田生命 2x
3. Elephants Units Bonus 25% Hitpoints
象單位生命值 +25%
4. Fire Galley Bonus 6 Damage
火戰船威力 +6

Choson
朝鮮
1. Infantry Bonus 25% Hitpoints (Except Slingers, Hoplites)
輕步兵生命值 +25%(投石兵和重步兵例外)
2. Towers Bonus 2 Attack Range
箭塔射程 +2
3. Priest Cost 33% Less
僧侶成本 -33%

Egyptian
埃及
1. Storage Pit, Granary Cost 33% Less
倉庫及穀倉成本 -33%
2. Chariot Units Bonus 30% Hitpoints
馬車單位生命值 +30%
3. Priest Bonus 3 Attack Range
僧侶射程 +3
4.Town Center, Dock Cost 25% Less
城鎮中心、港口成本 -25%

Greek
希臘
1. Academy Units 25% Faster Speed
戰爭學院單位移動速度 +25%
2. Cavalriers Bonus 5 Damage
重騎兵攻擊 +5(隱藏)
3. Builder 25% Faster Work Rate
建築工效率 +25%
4. Buildings Bonus 4 Line of Sight
建築物視野 +4

Hittite
西台
1.Stone Thrower, Catapault and Heavy  Catapault Bonus 50% Hitpoints
投石器生命值 +50%
2. Gold Miner 20% Faster Work Rate
金礦工人工作效率 +20%
3. Archery Unit Bonus 1 Damage
靶場單位威力 +1

Macedonian
馬其頓
1. Units Bonus 300% Resistant to Conversion
對招詳抵抗 4x(用 4 隻僧侶同時招降才有 1 隻的效果)
2. Academy Units  25% Faster Rate of Fire
戰爭學院單位攻擊速度 +25%
3. Non-ranged Units Bonus 2 Line of Sight
近戰單位視野 +2 (含村民)
4. Can't Build Temple
不能蓋神殿
5. Scout and Cavalriers Bonus 20% Hitpoints
斥候和重騎兵 +20% 生命值


Minoan
克列特
1. Woodcutter 20% Faster Work Rate
伐木工工作效率 +20%
2. Fisher Boat 25% Faster Work Rate
漁船工作效率 +25%
3. Bowman, Improved Bowman and Composite Bowman Bonus 2 Attack Range
徒步弓兵 +2 射程

Palmyran
希伯來
1. Free Tribute
進貢免稅
2. Villagers 7% Faster Work Rate
村民工作效率 +7%
3. Villagers Bonus 2 Melee Defense
村民近防 +2(對獅子抵抗並未提高,但象有)
4. Siege Workshop Units 25% Faster Speed
攻城器製造所單位移動速度 +25%
5. Merchant Ships get Double Gold per Trip
貿易船貿易所得 2x
6. Scout Double Line of Sight
斥候雙倍視野

Persian
波斯
1. Hunter 33% Faster Work Rate
獵人工作效率 +33%
2. Hunter Bonus 5 Carriage
獵人運輸量 +5
3. Elephants 33% Faster
象兵移動速度 +33%
4. Scout Ship, War Galley and Trireme 25% Faster Rate of Fire
戰船攻速 +25%
5. Can't Build Academy
無法建設戰爭學院

Phoenician
腓尼基
1. Elephants Cost 33% Less
象兵成本 -33%
2. Forager 25% Faster Work Rate
搶糧員工作效率 +25%
3. Woodcutter Bonus 6 Attack Damage
伐木工對樹木攻擊力 +6
4. Catapult Trireme and Juggernaught 50% Faster Rate of Fire
投石戰船攻速 +50%

Roman
羅馬
1. Military Buildings Cost 25% Loss
(Expect Wonder, Towers, Wall, Dock, Town Center, Granary, Pit)
軍事建築成本 -25%
2. Swordsmen 25% Faster Rate of Fire
劍兵攻擊速度 +25%
3. Hunter Bonus 3 Attack Damage,2 Attack Range
獵人攻擊威力 +3,射程 +2
4.Heavy Infantry Bonus 25% Hitpoints
重步兵增加 25% 生命值

Shang
殷商
1. Villagers Cost 20% Less
村民成本 -20%
2. Infantry 25% Faster Speed
輕步兵移動速度 +25%
3.Town Center, Dock, House Bonus 50% Hitpoints
城鎮中心、港口、居住房舍生命值 +50%

蘇美
1. Villager Bonus 15 Hitpoints
村民生命值 +15
2. Stone Thrower, Catapault and Heavy  Catapault 25% Faster Rate of Fire
投石車攻速 +25%
3. Famer 20% Faster Work Rate
農夫效率 +20%

Yamato
大和
1.Scout and Cavalriers Cost 20% Less
斥候和重騎兵成本 -20%
2. Villagers 20% Faster Speed
村民速度 +20%
3. Ship Bonus 25% Hitpoints(Expect War ships)
船隻生命值 +25%(戰船例外)


Age of Empire:Rise of Rome—Cito Mod 20101112 Version Edition by cito
Several Edition:
1. Decrease chariot units' ability, all chariot units get more weaken.
馬車單位削弱
2. Scythe chariot needs cost gold now, and it's not upgrade from chariot, in
other words, they are different units ,if you want to train scythe chariot,
you need building academy.
鐮刀戰車需在軍事學院研發訓練,能力不同於馬車,與馬車並存
3. Increase some wild animal's food carriage, but they are getting more
stronger.
野生動物變的更富有食物,但他們也更加強壯
4. The farm supports 10000 food, and it can be built in stone age, require
cost 100 wood, and farmer don't need back to town center and granary, just
put food in farm .
農田提供 10000 食物,而且石器時代可建造,需 100 木頭,而且農夫只要把資源放進
農田,不需返回穀倉及城鎮中心。(但是農夫工作效率很差)

5. The farm research is not increase farm's food, but increase farmer's work
rate, one level is 15% faster for getting food now.
農田科技不再增加農田食物獲得,但增加農夫耕作效率,每級 15%。

6. Decrease villager's work rate, like farmer and miners, and decrease miner
tech's effect.
村民的工作效率大為降低,尤其是農夫和礦工,而且採礦科技影響變小。

7. Increase towers' ability, every  tower have the same base attack range and
line of sight.
箭塔的射程一律為 7,並調整威力。
8. Slingers can upgrade melee defense by infantry armor, and in iron age,
some tribe can upgrade to the besiger after research fortification and
siegecraft, they're more stronger and powerful.
Slinger 在研發 Fortification 和 Siegecraft 可獲得升級選項成為 Besiger。

9. Slinger and besiger attack buildings have bonus damage.
Slinger 和 Besiger 對建築及石造建築有額外傷害。

10. Decrease some tribes' special attribution effect.
調整民族特性。

11. Decrease elite units' research cost, player can research elite units more
easily.
研發精銳單位成本降低。

12. Increase forest's wood carriage and gold mine's gold carriage.
果樹叢、樹林和金礦所持資源增加。

13. The scythe chariot is good for siege, but bad for combat.
鐮刀戰車擅長攻城。

14. Every tribe have wheel research, and bonus crockery tech : villager can
carry more carriage.
輪軸科技成為每個民族必備,並新增製陶技術:村民運輸量 +3。
15. Bonus enforce arrow tech : bonus archer,ship and tower's damage.
新增弓箭科技鑄箭術:增加射擊單位威力。

16. The ships have base defense now, but need more cost.
戰船有基礎遠防,但會被箭塔及同類互相加成,成本也變高。

17. Increase siege units' damage, and they have base defense.
攻城單位威力上升,而且他們有基礎遠防。

18. Town Center supports 10 pop, and house supports 5 pop.
城鎮中心支援 10 人口,房子支援 5 人口。

19. Some buildings have more hitpoints than 350.
建築物生命值增加。

20. Increase villager repair speed.
增加村民修理速度

Bugs:
臭蟲

1. Sometimes game crush by unknown cause, but it's rarely.
有時會當機,但機率十分低。

2. The elephants may die in computer's area by unknown cause, but this
appearance usually appear in iron age.
敵人區域的野生大象會因不明原因陣亡(有產肉)。

3. Some AOE-RoR's Bug can't repair, they're still exist.
AOE-RoR 本來的 Bug 依舊存在。



--
※ 作者: cito 時間: 2011-05-07 10:01:09 來自: 122-118-242-60.dynamic.hinet.net
※ 編輯: cito 時間: 2016-06-29 21:51:32
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