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※ 本文為 ONISUKA.bbs. 轉寄自 ptt.cc 更新時間: 2012-04-03 13:16:05
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作者 log56 (君主建山川)
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 [情報] 潘達利亞之謎BETA: 技能更動(戰士)

時間 Tue Mar 27 16:58:03 2012


   轉自:http://www.mmo-champion.com/content/
MMO-Champion - World of Warcraft News and Raiding Strategies
Articles and forums with game news and raiding strategies. ...
 

原文內容版權屬於 blizzard ,翻譯部份沒有版權,歡迎轉貼,
有問題歡迎大家提出。

Warrior (Forums)


Battle Shout: Now grants 10% increased attack power, not Strength and
Agility. Now also generates 20 rage.
戰鬥怒吼:提高10% ap,而非力量與敏捷,同時產生20點怒氣。

Battle Stance: Now increases damage done by 10%.
戰鬥姿態:提高傷害輸出10%。

Berserker Rage: Duration reduced to 6 sec, down from 10 sec. No longer grants
extra rage generation from taking damage.
狂暴之怒:持續時間降為6秒,原為10秒。不再因受傷而獲得額外的怒氣。

Berserker Stance: Increases damage done by Whirlwind and Cleave by 20%.
狂暴姿態:提高旋風斬與順劈斬的傷害20%。

Bladestorm: Renamed from Whirlwind. You become a whirling storm of
destructive force, striking all nearby targets with your main hand weapon for
75% weapon damage. Also does 75% weapon damage for off-hand.
劍刃風暴:從旋風斬改名,你變成一股破壞之力的旋風,以你主手武器與副手武器的75%
傷害攻擊附近所有的目標。


Charge: No longer requires Battle Stance. Cooldown increased to 20 sec, up
from 15. Now can be used in combat and generates 20 rage, up from 15.
衝鋒:不再需求戰鬥姿態。冷卻時間提高為20秒,原為15秒。現在可以於戰鬥中使用,同
時產生20點怒氣,原為15點。


Cleave: Now has a 1.5 sec cooldown, down from 3 sec. Now does 75% weapon
damage.
順劈斬:冷卻時間為1.5秒,原為3秒,製造75%武器傷害。

Commanding Shout: Now increases Stamina by 10%.
命令之吼:提高耐力10%。
Deep Wounds: New. Your Mortal Strike, Bloodthirst and Devastate cause the
target to bleed for 1090 over 15 sec.
重傷:新技能。你的致死打擊、嗜血和挫敗造成目標15秒內流血1090點傷害。

Demoralizing Banner: New. Throw down a war banner that decreases the damage
dealt by all enemies within 30 yards of the banner by 10%. You can Intervene
to your war banner. Lasts 15 sec. 30 yd range, 3 min cooldown, Instant cast.
挫志戰旗:新技能。拋下一面降低傷害的戰旗,所有敵人在戰旗30碼內的傷害減低10%。
你可以對這面戰旗阻擾。持續15秒,範圍30碼,冷卻時間3分鐘,立即施法。


Disarm: No longer requires Defensive Stance. No longer costs rage. No longer
disarms the ranged weapon.
繳械:不再需要防禦姿態。不再需要怒氣消耗。不再將遠程武器繳械。

Enrage: Critical strikes with special abilities and critical blocks Enrage
you, increasing the rage you generate from normal melee attacks by 25% for 6
sec.
激怒:特殊攻擊爆擊與致命格檔將會激怒你,使平常近戰攻擊所產生的怒氣提高25%,持
續六秒。


Execute: Now costs 30 rage. No longer has a stance requirement. No longer
consumes additional rage to do more damage.
斬殺:消耗30點怒氣。不再有姿態限制。不再消耗額外的怒氣造成額外傷害。

Hamstring: No longer has a stance requirement.
斷筋:不再有姿態限制。

Heroic Strike: Now has a 1.5 sec cooldown, down from 3 sec. Now deals 160%
weapon damage plus 796.8 (224% plus 1116 if a one-handed weapon is equipped).
英勇打擊:冷卻時間1.5秒,原為3秒。造成160%武器傷害加上796.8點傷害。(當裝備單
手武器時則為224%武器傷害加上1116點傷害)


Heroic Throw: Now has a 30 sec cooldown, down from 1 min. Now does 50% weapon
damage and no longer causes high threat.
英勇投擲:30秒冷卻時間,原為一分鐘。造成50%武器傷害,不再製造高仇恨。

Incite: Reworked: Your Heroic Strike criticals cause the next Heroic Strike
to also be a critical. These guaranteed criticals cannot re-trigger the
Incite effect.
激動:重新設計:英勇打擊爆擊造成下一發英勇打擊必定爆擊。這些必定爆擊不再觸發機
動效果。


Intervene: No longer has a stance requirement or rage cost. Now only takes
the next hit while the target remains within 10 yards.
阻擾:不再有姿態限制與怒氣消耗。如今只會在目標10碼內時會受到目標所受傷害。

Intimidating Shout: No longer has a rage cost. Now has a 1 min cooldown, down
from 2 min.
破膽怒吼:不再有怒氣消耗。一分鐘冷卻時間,原為兩分鐘。

Mocking Banner: New. Throw down a war banner that forces all enemies within
15 yards of the banner to focus attacks on the warrior for 6 sec. Lasts 30
sec. You can Intervene to your war banner. 30 yd range, 3 min cooldown,
Instant cast.
嘲弄戰旗:新技能。拋下一面戰旗,迫使15碼內所有敵人攻擊該名戰士6秒。持續30秒。
你可以對戰旗阻擾,範圍30碼,3分鐘冷卻時間,立即施法。


Pummel: Now has a 15 sec cooldown, up from 10 sec. No longer has a rage cost.
拳擊:15秒冷卻時間,原為10秒。不再有怒氣消耗。

Shattering Throw: No longer has a stance requirement and no longer does
damage based on attack power.
碎甲投擲:不再有姿態限制,同時不再依於ap造成傷害。

Skull Banner: New. Throw down a war banner that increases the critical chance
of party or raid members within 30 yards of the banner by 30%. Lasts 10 sec.
You can Intervene to your war banner. 30 yd range, 3 min cooldown, Instant
cast.
骷髏戰旗:新技能。拋下一面戰旗,30碼內所有隊伍或團隊成員提高30%爆擊機率。持續
10秒。你可以對戰旗阻擾,範圍30碼,3分鐘冷卻時間,立即施法。

Spell Reflection: No longer has a stance requirement or rage cost.
法術反射:不再有姿態限制或怒氣消耗。

Sunder Armor: No longer causes a large amount of threat.
破甲攻擊:不再造成大量仇恨。

Taunt: No longer has a stance requirement.
嘲諷:不再有姿態限制。

Thunder Clap: No longer has a stance requirement. Now reduces target's
physical damage done by 10%, down from 20%. Damage no longer increased by
attack power.
雷霆一擊:不再有姿態限制。降低目標的物理攻擊10%,原為20%。傷害不再依於ap提昇。

Protection

防護天賦
Bastion of Defense: Renamed from Shield Mastery. Increases your block chance
by 15%. Increases your armor value from items by 10%. Reduces the cooldown of
your Shield Wall by 3 min.
固若金湯:原名為盾牌專精。提高格擋機率15%。提高你由物品所獲得的護甲值10%。降低
你的盾牆冷卻時間3分鐘。



Devastate: No longer has a rage cost. Deals 75% weapon damage plus 945 and
sunders the target, causing Weakened Armor. Replaces Sunder Armor.
挫敗:不再有怒氣消耗。造成75%武器傷害附加945點傷害,同時對目標破甲,造成弱化護
甲。取代破甲攻擊。


Revenge: No longer has a stance requirement or rage cost. Now has a 9 sec
cooldown, up from 5 sec. Now hits up to three enemies.
復仇:不再有姿態限制與怒氣消耗。9秒鐘冷卻時間,原為5秒。現在最多可以攻擊3名敵
人。


Shield Barrier: New. Requires Shields. Raise your shield, reducing magical
damage taken by 25% for 6 sec. 60 Rage, 1.5 sec cooldown, Instant cast.
盾牌護壁:新技能。需要裝備盾牌。你舉起盾牌,降低魔法傷害25%,持續6秒。60點怒氣
,1.5秒冷卻時間,立即施法。


Shield Block: Now has a 1.5 sec cooldown, down from 1 min. Now costs 60 rage,
up from 10. No longer has a stance requirement. Raise your shield, blocking
the next melee attack against you and increasing your block chance by 25% for
6 sec. If your total chance to block exceeds 100%, your chance to critically
block is increased by the excess.
盾牌格擋:1.5秒冷卻時間,原為一分鐘。需要60點怒氣,原為10點。不再有姿態限制。
你舉起盾牌,格擋住接下來對你造成的近戰攻擊,提高你的格擋率25%,持續6秒。如果你
的總和格擋機率超過100%,你的致命格擋機率將提高為超出的數值。


Shield Slam: Now generates 10 Rage, but no longer dispels a magic effect.
盾牌猛擊:產生10點怒氣,但不再解消一個魔法效果。

Sword and Board: Your Revenge has a 60% chance of resetting the cooldown of
your Shield Slam and increasing the rage it generates by 5 for 5 sec.
劍盾合一:你的復仇有60%的機率重置盾牌猛擊的冷卻時間,同時提高其產生的怒氣5點,
持續5秒。


Unwavering Sentinel: Reworked: Increases your total Stamina by 15%. Reduces
the chance you will be critically hit by melee attacks by 6%.
堅守崗位:重新設計:提高你的總耐力15%。降低你被近戰攻擊致命一擊的機率6%。

Fury
狂怒天賦
Bloodsurge: Your Bloodthirst hits have a 30% chance of lowering the global
cooldown to 1 sec and reducing the Rage cost by 20 of your next 3 Wild
Strikes.
熱血沸騰:你的嗜血命中時有30%機率降低gcd為1秒,同時降低下三發狂斬(wild strike
)的怒氣消耗20點。


Bloodthirst: Now generates 10 rage. Now has a 6 second cooldown, up from 3
sec. Instantly attack the target causing 916 damage and restoring 1% of your
health.
嗜血:產生10點怒氣,6秒鐘冷卻時間,原為3秒。立即攻擊目標,造成916點傷害,同時
恢復1%的生命。


Crazed Berserker: You are a master of dual-wield combat, and can equip
one-hand and off-hand weapons in your off-hand. Your autoattacks do an
additional 40% damage, and your off-hand attacks do an additional 25% damage.
失心狂戰:你是一位二刀流的大師,可以裝備一把主手武器、一把副手武器於副手。你的
自動攻擊提高40%,你的副手攻擊提高25%。


Flurry: Your melee hits have a 9% chance to increase your attack speed by 25%
for your next 3 swings.
亂舞:你的近戰命中有9%機率提高你的下三次揮擊攻速25%。

Raging Blow: No longer has a stance requirement. Now costs 30 rage, up from
20. Now does 85% weapon damage, down from 100%.
狂怒之擊:不再有姿態限制。需要30點怒氣消耗,原為20。造成85%武器傷害,原為100%


Single-Minded Fury: When you dual-wield one-handed weapons, you deal 35%
additional damage with your main hand and 40% with your off-hand.
一心狂怒:當你裝備兩把單手武器時,你的主手造成35%額外傷害、你的副手造成40%額外
傷害。


Titan's Grip: Allows you to dual-wield a pair of two-handed weapons.
泰坦之握:允許你裝備兩把雙手武器。

Whirlwind: No longer has a stance requirement. Now has a 6 sec cooldown, down
from 10. In a whirlwind of steel you attack all enemies within 8 yards,
causing 35% weapon damage to each enemy.
旋風斬:不再有姿態限制。6秒冷卻時間,原為10秒。一陣鋼鐵旋風捲起,攻擊8碼內所有
敵人,造成35%武器傷害。


Wild Strike: New. A quick strike with your off-hand weapon that deals 135%
weapon damage plus 469 and causes Mortal Wounds on the target. Grievously
wounds the target, reducing the effectiveness of any healing received for 10
sec. 30 Rage.
狂斬:新技能。以你的副手武器迅捷的出刀,造成135%武器傷害加上469點傷害,對目標
造成致命傷(mortal wounds),殘殺目標,使獲得的治療加成降低10秒,30點怒氣。



Arms
武器天賦

Blood and Thunder: Your Thunder Clap now also applies Deep Wounds.
鮮血與雷霆:雷霆一擊同時造成重傷。

Colossus Smash: No longer has a stance requirement. Now costs 30 rage, up
from 20. Smashes a target for 175% weapon damage plus 221 and weakens their
defenses, allowing your attacks to entirely bypass 100% of their armor for 6
sec, and causes the Physical Vulnerability effect on the target. Bypasses
less armor on players. Weakens the constitution of an enemy target,
increasing their physical damage taken by 4% for 30 sec.
巨像碎擊:不再有姿態限制。消耗30點怒氣,原為20。猛砍目標175%武器傷害,加上221
點傷害,同時弱化他們的防禦,使你的攻擊全然忽略他們的護甲100%,持續六秒,同時對
目標造成物理弱點(Physical Vulnerability)的效果。對玩家的忽略值降低,弱化一名
敵對目標的體質,提高他們所受到的物理傷害4%,持續30秒。


Die by the Sword: New. Increases your parry chance by 100% and reduces damage
taken by 20% for 5 sec. 2 min cooldown.
刀下亡魂:新技能。提高你招架的機率100%,同時降低所受傷害20%,持續5秒,2分鐘冷
卻時間。


Mortal Strike: Now generates 10 rage. Now has a 6 sec cooldown, up from 4.5
sec. A vicious strike that deals 125% weapon damage plus 1282 and causes
Mortal Wounds on the target.
致死打擊:產生10點怒氣。6秒冷卻時間,原為4.5秒。一記邪惡的攻擊,造成125%武器傷
害,加上1282點傷害,同時對目標造成致命傷(mortal wounds)效果。


Overpower: No longer has a stance requirement or rage cost. Now does 140%
weapon damage, up from 125%.
壓制:不再有姿態限制與怒氣消耗。造成140%武器傷害,原為125%。

Seasoned Soldier: While wielding a two-handed melee weapon, your Physical
damage dealt is increased by 20%, up from 12%.
百戰老兵:當裝備雙手武器時,你的物理傷害提高20%,原為12%。


Slam: Now costs 30 rage, up from 15. Now is instant cast, down from 1.5 sec.
Now does 150% weapon damage, up from 145%.
猛擊:30點怒氣消耗,原為15。瞬發,原為1.5秒施法時間。造成150%武器傷害,原為
145%。

Sudden Death: No longer allows you to keep 10 rage after using Execute.
驟亡:不再使你在使用斬殺後保留10點怒氣。

Sweeping Strikes: No longer has a stance requirement.
橫掃攻擊:不再有姿態限制。

Taste for Blood: You have a 100% chance for Mortal Strike to enable the use
of Overpower, and a 30% chance for Overpower to enable the use of an
additional Overpower.
血腥體驗:你的致死打擊有100%的機率令壓制得以使用,同時壓制有30%的機率令你使用
額外一次壓制。



--

亮點:扯旗!


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「等一下船到月球背面會斷訊半個多小時,到了再傳短訊給妳。」

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◆ From: 114.33.34.13
miso0816:感覺看到了嘉文四世 插旗阻擾!03/27 17:01
ONISUKA:有些技能更動要用滑鼠點技能上去看 跟原文說明不太一樣喔03/27 17:02
eva19897822:超級嘉文XD03/27 17:03
son8868:武器天賦的刀下亡魂是招架100%吧?03/27 17:04
沒錯,您說得對,我眼花了

shinehuman:英勇打擊無限爆擊??03/27 17:06
shinehuman:喔 沒注意到 不再觸發下一次激動效果
alttwin:stance dance正式走入墳墓03/27 17:07
※ 編輯: log56           來自: 114.33.34.13         (03/27 17:10)
BloodFan:比起術士更動,小D換招,聖騎法術外觀改動..戰士跟沒改一樣1F 03/27 17:13
RinLucifer:激動的特效本來就無法再次觸發激動 現在也是這樣2F 03/27 17:19
RinLucifer:所謂重新設計的點應該是拔掉15%的英打致命吧?
RinLucifer:戰士的改動最多在許多招式不限姿態了 使用可以靈活一點
akrik:衝鋒不過早就不看姿態了@@?5F 03/27 17:22
cigaretteass:一堆不再有姿態限制...看來巨集跟快捷又要重弄了6F 03/27 17:24
cigaretteass:衝鋒不限姿態要點天賦
reaturn:戰士看起來是靈活了…不過是不是好坦還要看DK、聖德的天賦8F 03/27 17:26
RinLucifer:衝鋒不限姿態要點武器裡面的勢不可當或防護的征戰者9F 03/27 17:28
RinLucifer:兩個天賦還送戰鬥中衝鋒 原本戰鬥中是不能用衝鋒的
Mrsixtieth:了無新意除了插旗!11F 03/27 17:29
RinLucifer:真是時代的眼淚  當時姿態都要切來切去的12F 03/27 17:29
nogard:了無新意? 新的怒氣系統還不錯啊 XD13F 03/27 17:30
winger:所以旗子和圖騰有什麼差別?旗子血量比較多?不會成為目標?14F 03/27 17:30
winger:可以遠遠的插下去?
GiPaPa:真的是了無新意...16F 03/27 17:32
RinLucifer:從盾牌系的招式來看  我覺得新的設計不會太好用17F 03/27 17:33
RinLucifer:盾格和新的魔法減傷減不夠多 高耗怒 低持續時間...
lpb:這旗子真是毫無吸引力...19F 03/27 17:34
Mrsixtieth:沒耿除了從舊有變動 應該說沒啥大變動就是好消息嗎=_="20F 03/27 17:35
nogard:另外這些"改動列表"是mmo-champion自己去挖遊戲資料來寫的21F 03/27 17:36
nogard:我個人是有點覺得新的資料片新的系統, 還去對照舊的技能,
nogard:這個做法其實不太...嗯, 總之看看就好
BloodFan:新的怒氣系統是什麼??...不是就多了主力招可以產生怒嗎?24F 03/27 17:38
nogard:把技能完整列出來 可能比較有助於了解到底資料片在幹嘛 XD25F 03/27 17:39
orz65535:有意識看這個對照是還好  怕是有人只看到傷害大砍就哭哭26F 03/27 17:40
nogard:我是對mmo-champion的寫法有點感冒, 原po勿怪 XD27F 03/27 17:40
orz65535:OOO已死之類的28F 03/27 17:40
nogard:@BloodFan: 還有非常吃怒氣的短CD減傷招29F 03/27 17:42
nogard:阿上面那句是說戰坦, dps我沒仔細看 XD
BloodFan:剛好我只看dd的XD..31F 03/27 17:45
gekisen:哦哦 一堆技能都沒姿態限制了32F 03/27 17:49
gekisen:群恐cd1分鐘是不是有點強
winger:旗子插在身上(大劍師)不是很好嗎?聽薩滿希望能插在自己身34F 03/27 17:52
winger:上這個玩笑話不知道聽多久了,插在敵人身上也很嘲諷啊,最
winger:好還是在屍體身上(不過這樣好像太嚴苛了)
chaby19913:戰旗+阻擾=嘉文?37F 03/27 18:02
aggressorX:沒啥大變動是真有在玩戰士嗎...'光看技能說明就覺得差38F 03/27 18:02
aggressorX:異滿大的 玩法變動很大阿
emip:感覺還不錯,個人覺得4.0戰坦的問題是太傳統的坦40F 03/27 18:03
aggressorX:這個姿態修改真的是相當不錯41F 03/27 18:04
cigaretteass:戰坦從無印到現在一直沒甚麼太大的更動42F 03/27 18:06
Mmxmmx:光光怒氣機制就差超多的 不過拔掉姿態限制感覺就更鋼琴了43F 03/27 18:39
Laco5566:老實說我是感覺這樣改有意思讓防戰抬頭44F 03/27 18:53
Laco5566:挫敗不耗怒  盾猛生怒  基本上怒氣就是拿去開減傷
Laco5566:6秒存60怒...  以一般情況來說 簡直常駐
BloodFan:以dd來說哪裡變化很大...都是主攻技+X+X+X的循環47F 03/27 18:56
BloodFan:這種幅度跟惡魔術全程魔化金身,小D跟其他職業換招
BloodFan:這種有特異性的改動根本差很多..
BloodFan:更別說毀術又是一個新系統..一個術士這麼好玩呢!!!
Laco5566:樓上跑錯棚T_T51F 03/27 19:00
BloodFan:沒跑錯阿...我只是解釋戰士5.0沒啥大變動阿52F 03/27 19:01
OROCHII:結論: 不再有姿態限制 !53F 03/27 19:08
bloodruru:一陣鋼鐵旋風捲起~(好像很痛!!) 造成35%武器傷害...54F 03/27 19:11
bloodruru:法牧:?? 剛怎啦??
furbyyeh:還不如出個+30怒的雕紋還比較實在56F 03/27 19:51
furbyyeh:              上限
furbyyeh:丟旗子要幹嘛 還不如丟戰牆和骨牢zz
cms6384:爛透了59F 03/27 20:10
peacocko:一大堆打擊 到底差在哪= =… 讓手指很忙嗎60F 03/27 21:23
peacocko:斬殺英勇狂怒之擊猛擊根本都強一點的普攻阿
reaturn:冰法:癢,好吃62F 03/27 21:36
emip:這邊嫌無聊  樓下聖騎在嫌聖光睡一覺又變了  哈哈63F 03/27 22:56
iam0718:戰士還是一樣 越改越弱嗎64F 03/27 23:47
log56:激怒改成特殊攻擊爆擊就能觸發,而效果僅僅是提高怒氣進帳65F 03/28 00:49
log56:戰士dd看起來不必再死命撐爆擊了
oldriver:從重傷處發被動刀就知道BZ想改掉爆擊獨大的情況67F 03/28 07:32
HolyBugTw:狂怒戰雖說看來AE強化,可實際應用上哪可能讓你強多少68F 03/28 17:32
HolyBugTw:如果單是一個AE小怪的職業,起始卡怒就是個渣了
CJ3CJ3CJ3:副手可以裝兩把武器好像很神威啊70F 03/28 20:01
Eagle47:每次版本都要削弱一下 都已經習慣了71F 03/29 08:23

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