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※ 本文為 terievv 轉寄自 ptt.cc 更新時間: 2013-11-21 08:37:14
看板 WoT
作者 hipponi (熊吉)
標題 [情報] 11/20 Q&A
時間 Thu Nov 21 08:14:00 2013


連結:http://ftr.wot-news.com/2013/11/20/20-11-2013/
- Q: “Why is it possible to actually destroy a tank by shooting it in its
commander’s copula?” A: “It’s possible to destroy a tank by a shell
penetration, by the penetration of shell fragments or by fragments of its own
armor in the area behind armor. Commander’s copula provides direct access for
the shells and their fragments to the area behind armor. So the logic is there.
It’s like to complain that a house is also accessible via chimney, not just
via door. It’s possible – not easy, bot possible”.
Q:"為什麼可以透過射擊車長塔來摧毀坦克"
A:"利用本身砲彈的碎片穿透裝甲的內部擊毀坦克是可能的,邏輯上來說的話,車長塔提供
給砲彈跟其碎片能夠直達裝甲內部區域,就像抱怨一棟房子可以從正門進入但卻不能從煙
囪進去一樣,它是可能的 - 不容易,但卻可能"(這段翻得不太好,建議看原文囧)


- regarding the above question, when asked how come parts that do not provide
such access (such as AC48 rangefinder) do cause vehicle damage too: “Well, the
tracks don’t repair in real life 6 seconds either, in real life the barrel can
bend when crashing into trees… you know what I mean”
關於上面問題,當被問到有些部位沒有像車長塔提供這樣的區域(像是AC48的測距儀)仍然
會受到損傷時:"嘛,現實中履帶也不會再6秒內維修完畢,現實中砲管撞到樹也會壞,你
懂得"   (Join the Army Please)


- SU-100Y has two AP shells. The AP shell with increased power (gold shell)
loses the penetration a bit faster over distance than the regular one, but the
difference is negligible
SU-100Y有兩種AP彈,金彈比銀彈穿透力隨著距離遞減較快,但這差距微不足道

- HESH shells in WOT are simply HE shells with increased penetration
HESH在戰車世界就是HE配上高穿

- SerB states that the Vbaddict site map winrate statistics are “very far”
from the truth
Serb表示Vbaddict網站上的地圖勝率統計跟實際上差很多

- SerB states that the LFP of King Tiger COULD have been 120mm on some pieces,
WG decided that the 100mm “paper value” is “more correct”
Serb表示虎王首下在某些文件上可能是120mm厚,但是WG決定"紙面價值"上的100mm厚較正


- there is no data on a King Tiger (E-75) turret, that could hold the 105mm
L/100
沒有資料顯示虎王(E75)砲塔能裝105mm L/100

- there are enough ideas in WoT for 10 major (0.8.0, 0.9.0 etc.) patches
對戰車世界的主要10個更新(例如0.8.0,0.9.0)已經有足夠多的點子

- about time limits: WoT is limited by appearance of smoothbores, WoWp is
limited to the first generation of jets, WoWs is limited to the point when
battleships lost their importance, eg. roughly the same time period
關於時代限制:戰車世界是在滑膛砲出現前,戰機世界是第一世代噴射機,戰艦世界是限制
在戰列艦失去他們重要性前,大概都在同一段時間上

- SerB has not watched the “Megafactories” show on WG yet
Serb還沒看介紹"Megafactories"的WG特輯

And from developer blog:
以下是從開發者blog的消息
- Veider: there will be a new award (Top Gun, Confederate style) for damage
done in battle: top damagers (under certain conditions) in the losing team will
recieve the same amount of credits and XP as if they won
Veider:會有一個新的獎勵(類似Top Gun跟Confederate)關於傷害:輸方最高傷害者(在一定
條件下)仍能拿到跟贏方同樣多的錢跟經驗

- Sniper medal will be significantly reworked
Sniper獎章會改很大

- apparently, older collision models of suspensions will be reworked to
feature a “hole” in the middle, like this:
顯然的,舊的履帶碰撞模組會被重做成中間有洞,像這樣: (原網址有圖)

- Sturer Emil will not recieve a better stock gun (“And what tank you can’t
penetrate with 169mm on tier 7? Stop smoking that already”)
Sturer Emil不會拿到更好的白板砲 ("然後有哪台T7坦克你無法用169穿打穿的?別抱怨了")

- no plans for destructable (changeable) terrain for now
目前沒有做破壞(改變)地表的計畫

- Havok will bring destructable spaced armor (parts of it torn off)
Havok引擎會帶來可破壞間隙裝甲(可撕裂其部分)

- only some tanks will have optional hulls
只有一些坦克有可選車體

Tanitha (SEA server) on roaming punishment: “Its likely or at least possible
that any rule violations on a non home server, will result in the roaming
feature of the player being switched off permanently. Breaking the rules on
another server, isn’t a good option.”
Tanitha(亞服)對roaming的懲罰:"對於任何在非原本伺服上違反規章的行為,極可能會以
永久禁掉玩家roaming去其他伺服的方式來懲罰,所以在其他伺服白目並不是一個好選項"

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◆ From: 36.237.117.82
udm         :好奇,真實的戰車會沒事去撞樹碾樹嗎?1F 11/21 08:28
udm         :另外...你要攻擊一棟房子,會有人刻意攻擊煙囪嗎?QQ
udm         :不知道現實有沒有戰車因為被攻擊車長塔而陣亡的案例.
udm         :                       只^

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