看板 Hearthstone作者 ONISUKA (我不是鬼塚英吉)標題 [情報] 下一個Patch即將進行的改動時間 Tue Dec 10 02:10:55 2013
轉自:
http://eu.battle.net/hearthstone/en/forum/topic/8882579138?page=1#1
等之後的Patch note,因此這裡簡單翻譯
As we move further into the closed beta, we’re continuing to closely monitor
card balance as more and more Hearthstone games are played. We also want to
ensure that cards acquired in Hearthstone are done fairly through our various
game modes.
The amount of gold gained by winning games in Play mode per day will be
capped at 100 in the upcoming patch. This cap does not affect gold gained
through Quests, Arena, or Achievements. There will be an indication within
the game when this gold cap is reached. This cap is intended to combat
certain methods of gold acquisition that violate our Terms of Service. The
spirit of fair play is extremely important to us, and we will continue to
monitor gold acquisition activity closely to ensure a fun and enjoyable game
environment for everyone.
每天透過遊玩模式所能獲得的金幣現在有100元上限。
任務、競技場及成就所獲得的金幣不包含在內。
當玩家每天達到上限時會有通知。
這個改動是為了避免玩家使用違反服務條款的特定方法以獲得金幣。
In regards to card balance, there are a few cards we’ve noticed that have
sprung up that warrant some tuning, and we’ll be making these changes in the
next patch. Our goal is to change as few cards as possible over the course of
time, but we felt the need to address these six cards in particular. The
cards are: Shattered Sun Cleric, Flame Imp and Argent Commander. These cards
will be adjusted along with the other cards we mentioned at BlizzCon: Mind
Control, Starving Buzzard and Unleash the Hounds.
底下是六張將要被修改的卡片:
Shattered Sun Cleric is now a 3/2 (was a 3/3)
破碎之日教士從3/3變成
3/2
Argent Commander is now a 4/2 (was a 4/3)
銀白指揮官從4/3變成
4/2
These cards are quite good for their cost, and they currently feel to be
slightly above the curve in power compared to cards of a similar cost and
type. Players end up choosing these cards for their deck much more often than
other cards at the same mana cost. We want to increase the variety of cards
being played at 3 and 6 mana.
這些卡片以他們的花費來說有點太強,
而且與同樣花費的或同樣類型的卡片相比,這些卡片太強大。
比起其他相同花費的卡片,玩家最終常常會把這些卡片放進牌組
我們希望能增加玩家在選擇3及6法力卡片的多樣性。
Flame Imp’s Battlecry now deals 3 damage (up from 2)
烈焰小鬼的戰吼效果從2點傷害變成
3點傷害。
Warlocks have a very strong early game, and this small change to Flame Imp
should help a small amount. There are other cards that help the Warlock
maintain early board advantage, and we’re keeping a close eye on those as
time goes on.
術士在遊戲早期很強大,這點小改變能更提升這一點。
雖然其它還有很多卡片能讓術士在遊戲早期占有優勢,我們仍然會關注這些卡片。
Mind Control’s mana cost is now 10 (up from 8)
精神控制的法力花費從8提高為
10。
Mind Control has some pretty accurate flavor text … perhaps a little too
accurate. Raising the mana cost will allow players to have a couple more
turns to play with their big minions.
精神控制有點太符合他的文字說明了(被提名為「最有可能讓你的對手捶牆壁的法術」。)
提高法力消耗能讓玩家有更多的時間能控制自己的強力怪物。
Starving Buzzard is now a 2/1 (was a 2/2)
飢餓的禿鷲從2/2變成
2/1
At some ranks, Hunter was a bit strong versus Druids, Mages and Rogues. This
change to Starving Buzzard will help even the playing field against those
classes in particular.
在某些排名中,獵人對戰德魯伊、法師及盜賊有很強的優勢。
這個改變能讓獵人在與這些職業對戰時有更公平的對戰環境。
Unleash the Hounds has been reworked and now reads: “(4) For each enemy
minion, summon a 1/1 Hound with Charge”.
放狗的技能被重新設計:
"(四點法力花費)敵方每有一隻手下,便招換一隻1/1有衝鋒效果的獵犬"。
The old version of Unleash the Hounds was allowing for Hunters to win in a
single turn, starting with no minions on the board. The new version adds some
fun, new card combos to Hunters and helps with their ability to AoE.
舊版本的放狗能讓獵人在場上沒有怪物的情形下一波帶走對手。
新版本增加更多樂趣跟連招,而且讓獵人能搭配技能來進行AOE。
We hope these changes will increase your versatility and creativity in making
card choices for your decks, and helps to make Hearthstone a more fun game
for all to enjoy.
--
「你知道昨天開放了新的團隊副本嗎?」 「知道啊!」
「那你告訴我這副本的四王叫甚麼?」 「四王」
「對呀!我就是要知道這個四王的名字!」 「四王」
「你說這第四個王的名字就叫四王?」 「對啊!四王!」
「為什麼取這麼怪的名字?」 「它的名字怪,但你不覺得它蠻直接的嗎?
我們一聽到四王的名字,就知道它是第四個王,不是第三個王」
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◆ From: 118.168.228.220
※ 編輯: ONISUKA 來自: 118.168.228.220 (12/10 02:12)
推 KAEN:直擊法咧...2F 12/10 02:12
推 ilohoo:禿鷲我還希望改成1/3咧~~ 看看北郡還只要一耗4F 12/10 02:14
→ omanorboyo:不懂禿鷹有強到要用動血量? 法師一個小火球就死
現在這樣改連非放狗獵前期要洗牌都打不出來5F 12/10 02:14
→ sophigo:改動的牌會還原成魔塵嗎9F 12/10 02:16
推 free120:什麼都動了 就是不動法師...10F 12/10 02:17
推 zsp7009:歡慶 \(^_^)/11F 12/10 02:17
推 Aggro:e04 直擊法呢12F 12/10 02:17
→ free120:看來我也要搞張炎爆來玩玩了13F 12/10 02:18
推 vi000246:放狗獵本來就是不合理的存在 就跟黑暗大法師一樣15F 12/10 02:18
推 yulo:炎爆不改? 果然是親兒子...16F 12/10 02:18
→ deltawai:獵人術士牧師影響超大 親兒子OP17F 12/10 02:19
推 tzonren:親兒子叫假的嗎?玩過WOW法師至少能爽1~2個PATCH20F 12/10 02:19
噓 tripleleft:先合成兩張炎爆金卡,直擊法師還可以活一年絕對划21F 12/10 02:19
→ Aggro:動血量跟本爽到法師 親兒子真棒23F 12/10 02:20
推 WesleyKing:放狗獵終於要被改了XD 但改成這樣似乎有點over28F 12/10 02:22
推 chocobo4235:獵人對法師有威脅 當然要改掉啊 BZ希望大家只玩法師29F 12/10 02:22
→ Korsechi:改了牧師還是會一張心控吧 但要能活到地10回合
倒是獵人玩法被動物綁有點死 英雄技能又不靈活30F 12/10 02:22
→ vi000246:我覺得把放狗改四點 其他不變會比較好
牧師很常能拖到後期啊 各種無恥補血 越換血越多32F 12/10 02:22
推 omanorboyo:而且放狗修正怎會改成這樣...Y
4星只能叫1/1衝鋒還要看對手手下數量35F 12/10 02:24
推 Aggro:直擊法:放狗看生物 我好怕歐(揪迷)37F 12/10 02:24
→ yulo:獵人下個patch應該要絕種了38F 12/10 02:25
推 vi000246:德魯依起碼花六點能叫六點傷的樹人 獵人還要看對手40F 12/10 02:27
→ vi000246:手下有四隻 放狗才會值回水晶的消耗42F 12/10 02:28
推 ilohoo:每天最多贏30場 超過沒金幣45F 12/10 02:29
噓 AKARA:YA 還好法師沒被動到 太爽惹46F 12/10 02:29
噓 KeyFSN:法師呢...最OP不改 搞啥47F 12/10 02:30
推 momocom:北郡妖女怎麼不改成1/148F 12/10 02:30
→ cpcexe:BZ 不意外 法師親兒子 獵人還是去當臘入吧49F 12/10 02:30
推 omanorboyo:不過教士跟白銀這更動倒是不錯 只是親兒子更爽50F 12/10 02:30
推 Aggro:親兒子:我連唯一的罩門都沒啦51F 12/10 02:30
→ jack4019:中立怪動到就全職業都動到了阿 除了某直擊BUG職52F 12/10 02:31
推 Agera:放狗變超爛53F 12/10 02:31
→ tzonren:要搭配啥技能 才能讓獵人AOE?55F 12/10 02:32
推 laokuei:自爆前叫狗出來吠一下59F 12/10 02:33
→ Aggro:直擊法:以前還要放風暴 現在暴雪放就好惹 超爽!60F 12/10 02:33
推 vovzz:還好我沒玩獵人 繼續直擊法虐爽爽 ^_^61F 12/10 02:33
推 ilohoo:配炸雞呢?炸雞衝鋒幫對面叫龍.......63F 12/10 02:34
→ Aggro:獵人:求求你丟生物打我qq(有夠悲哀)64F 12/10 02:35
推 omanorboyo:然後對面堆了一堆怪 也只能叫1/1小狗Q_Q67F 12/10 02:36
推 yulo:可能的用法: 爆炸陷阱 + 放狗 + 兩隻狼 打逆轉?69F 12/10 02:36
推 Aggro:脫下你的鎖甲穿布甲才是正解70F 12/10 02:39
→ cmbyts: 獵 人 又 要 停 刊 了72F 12/10 02:39
→ yulo:不然就禿鷹+放狗 抽牌
還有可以拿來養大土狼吧...其他想不到了73F 12/10 02:40
推 ilohoo:六點魔力要抽幾張牌合算? 1血怪下回合一定被清76F 12/10 02:42
推 laokuei:我比較好奇BZ之前的紙牌遊戲怎麼玩的平衡那麼差 難道回收再發?77F 12/10 02:42
→ daihc:開玩笑!戰聖沒事已經很給面子了 要碰親兒子那不可能!79F 12/10 02:44
→ r02182828:禿鷹丟出來就很容易被優先換掉了 還只剩一血....81F 12/10 02:48
推 momocom:放狗乾脆改名稱叫魔犬働哭破82F 12/10 02:48
→ r02182828:銀白倒是無感 盾沒了本來就差不多要死了XD
牧師精控被改就是爽 不過妖女沒改...1耗3血耶大哥= =至於無恥法師毫無反應XDDDDDD84F 12/10 02:48
→ momocom:放狗就等對方放完黑龍公主以後放啊XDDDDDDD
銀白只要有盾有衝鋒有攻擊4,幾滴血倒是無所謂87F 12/10 02:50
推 zsp7009:魔Canis lupus familiaris擒哭破 中英夾雜超潮90F 12/10 02:51
→ r02182828:術士也有個一耗三血嘲諷藍胖 但妖女配上牧師補血
還有真言術就是夠無恥....91F 12/10 02:53
推 aq12ws:推combyts XDDDDD 富姦啊阿93F 12/10 02:54
推 omanorboyo:差蠻多的 像是奉獻.神聖之星然 原本要多耗一隻捕尾94F 12/10 02:54
推 Coshower:等黑龍放 然後發現放了清不掉黑龍....95F 12/10 02:55
推 omanorboyo:法師也是這道理 那兩支強勢降為兩血 法師省2耗火球96F 12/10 02:56
推 otajohn:大火準備玩法師啦!!!!97F 12/10 02:56
→ JupIte:術士早期強大,IMP增加傷害可稍微改善這點。
IMP 的戰吼是對自己傷害98F 12/10 02:57
推 chocobo4235:BZ:我認為爐石戰技只需要法師這個職業 其他都應該廢除,法師是最強的 其他都是垃圾210F 12/10 10:22
→ suzuka:秘密現在放了就只有唯一解照明彈 但獵人有人放那張嗎212F 12/10 10:23
推 omanorboyo:會 因為那張無用 對放狗獵來說也可以當洗牌用
7.8回合前絕對有多餘的1耗拿來用213F 12/10 10:33
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